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Tokenomics

$Invada will have a total supply of 500,000,000.00

The allocation is:

Team

10%

50,000,000

The Exchequer

1%

5,000,000

Yield Farming & De-Fi

8%

40,000,000

Partners and Marketing

3%

15,000,000

Staking

54%

270,000,000

Trait Wars & Community

24%

120,000,000

The allocation will be increased over time, as staking periods take place.

Airdrops and staking will be made up of 25% $Invada rewards going to Senate Node holders and 75% to the other Invadaz collections.

The staking multipliers will work as follows:

Rarity/Collection
Base $Invada
Base Multiplier
$Invada per 14 days
1 Month Multiplier
Rewards per 14 days after 28 days
Mission multipliers
Max rewards per 2 months

Small UFO

50

RULE: Must own S1 or S2

Medium UFO

100

RULE: Must own S1 or S2

Mothership

150

RULE: Must own S1 or S2

Legendary UFO

200

RULE: Must own S1 or S2

Moon Squad

150

1

150

2

300

2

600

Hydroids

150

1.5

225

2

450

2

900

Zaguri (sub 1k rarity)

150

2

300

2

600

2

1200

Zaguri (top 1k)

150

2.5

375

2

750

2

1500

Legendary

150

3

450

2

900

2

1800

Gladiators

150

3

450

2

900

2

1800

Emperor

150

4

600

2

1200

2

2400

Senate Nodes will have a similar model but with higher overall allocations of $Invada:

Supply
Collection
$Invada per rarity
$Invada per NFT
$Invada / 14 days
ADA per NFT

819

Neon Node

33,750,000.00

41,208.79

792.48

82.42

251

Diamond Node

16,875,000.00

67,231.08

1,292.91

134.46

130

Gold Node

16,875,000.00

129,807.69

2,496.30

259.62

The core principle behind the $Invada reward tokenomics is that the longer you stake and the more multipliers you can add (i.e. through missions or UFOs), the more the rewards stack.

'Stack to stake' will be the main way of maximising $Invada rewards and incentivising long-term staking of all Invadaz NFTs.

$Invada will also be available to exchange for ADA on exchanges such as MinSwap, backed with an initial liquidity pool of 5,000 ADA, with reserves to increase this over time.

However, due to the centrality of $Invada to play and earn through Trait Wars, we expect there to be plenty of reasons to hold and utilise $Invada.

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